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Daily Archives: March 23, 2010
Vistazo a la API de OpenGL para Dibujar
Ayer me encontré con este dibujo: Este dibujo muestra visualmente las llamadas a OpenGL versión 3.3 para dibujar geometría en la pantalla. Puede resultar una buena referencia para recordar las diferencias entre las distintas invocaciones para dibujar mediante Vertex Arrays. … Continue reading
Posted in Computación Gráfica, OpenGL, Programacion
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